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Behind the Scenes ~ Bianca Xavorin

Art, the creative involvement of people viewing life from a different vantage point. It is to portray the outburst of feelings in an act such as dance or music or on a piece of paper or in capturing the moment. Each piece of art conveys unique meanings to each observer. The beauty amplifies when the two ends of the thread, that is, the creator and observer, are tied firmly.

The virtual worlds enhances the environment of art like the care needed for a plant to grow. Among the few famous artists, Bianca Xavorin is a name often talked about. I had the privilege of knowing her closely. Bianca Xavorin grew up in the suburbs of Philadelphia in a very happy home, filled with music, laughter and oodles of love.  She studied at The Philadelphia college of art, Chester County Yellow Springs Studio. Other studies in the arts include 12 years of Piano and extensive study in Dance. She is always up for a challenge in the world of art. You may contact her in world or through the social networking site, called Facebook.

She says, “My goal is to create a picture that captures a subjects soul, tells a story, and emulates a feeling. Creating special sets from scratch is a passion for me. Ripping apart my sim is nothing new to create the perfect atmosphere. By the way, I have a craving for happiness. I hope it is contagious.

Her work of art can be viewed in the links below:

Her upcoming show at the gallery this weekend is themed as “Gods and Warriors”. 

From the mists of myth and legend, Bianca Xavorin conjures the spirits of Gods, heroes and warriors and restores them to life. Once more, they tread the earth to perform mighty deeds of power and daring.

Be in awe of the beauty of their weapons, the cunning of their Armour and the birthmarks on their skins. To visit The Gallery Mexico click here to teleport to the second life map.

The first interview that Bianca Xavorin gave can be viewed in the The Spotlight For You ~ Bianca Xavorin Gedenspire Taking the opportunity given by Shammas Maximus, I had he honor to interview Bianca.

Debby: How long have been an artist?

Bianca Xavorin: I have been since around 2012 in Second Life. With my SL work, I would say around 2012. I liked everyone who took pictures, but I did not get into art until Graham Collinson started to teach me. I came here to learn video aka Machinima. Then I realized I needed to learn the basics. Lighting is a very powerful thing. I did not know how to use it.


Debby: Do you think the real life artists draw inspiration from second life or vice versa?

Bianca Xavorin: You know there is something funny with that. There is an unsaid battle in Second Life with artists, real life vs second life. Some real life artists feel what we do is not art. I feel we are all artists. What I learned in real life art school and college is still the base. I use it for my art. So, to answer your question, yes I think the inspiration comes from both worlds. 

Debby: How much exposure or success rate can real life artists have if they portray in virtual worlds?

Bianca Xavorin: I can give you names of those artists, so you can ask them yourself. One such artist is Indea Vaher, wonderful woman. She was the featured artist at The Paris Metro last month. She has a website with her works. Click here. http://startstudioarts.si.edu/2010/08/celebrating-gullah-art-and-culture.html

Debby: Every art tells something. Has there been any work of yours that has been described in a different way other than the way you thought it to be?

Bianca Xavorin: Oh yes, let me find it, it was this morning. oh oops it was in local chat. Anyways, another artist, Boris Twist said my work looks like real life paintings. On facebook there have been some quotes that humble me. I think the biggest one that stays with me is the one Ernie wrote.

“Sometimes you can feel the meaning, the longing, the wistful beauty sought by an artist. At those times you can be sure you are in the presence of truth.  You wish you could express yourself as well. Here is a woman with the courage to reveal her inner being … and her dreams. Love is here, and the eternal loneliness, too.” ~ Ernie Farstrider

“The portraits she creates have such vibrancy and vividness. Lighting just adds to the effect and softens the figures and faces of her subject matter.” ~ Lady Victoria Lenoirre – Editor at BOSL Editor in Chief, CEO & Founder at Artech Musings and Writer for UWA and BOSL. at Second Life

 “Bianca’s portraiture is deeply emotional. If the eyes are the windows to the soul then the camera is the channel by which we can venture in. In Bianca’s capable hands, the camera is ruled with a silken glove.” ~ Kylie Angel (kylie.sabra): *The Rose Gallery*  “Optimum Exposure”

“Erotic art is the age-old depiction of the delights of earthly, carnal love. Bianca Xavorin brings a fresh and probing eye to to this celebrated tradition. She goes beyond titillation or reportage to create intimate portraits of a shared fantasy world. Here is an artist showing us what she finds beautiful, tender, and tantalizing.” ~ Captain Sir Walter Gedenspire

Debby: Do you showcase your works in any other virtual worlds? If so which are they?

Bianca Xavorin: Yes, Inworldz. There is a little art community there made of brownstones. I joined the community since the Holidays. I was asked to come there. Actually my sister, Lora aka Lyrical helped me get started.

Debby: If an artist is successful in virtual world, how much success do you think they can expect in real world? Have you thought of doing a real life show?

Bianca Xavorin: I have transferred some of my art onto canvas. I have sold some SL prints. There is a web site I am in the process of putting together that other second life artist can use to sell their art. Let me get you the link. Handing you this link to Toy’s page. http://www.toysoldierthor.com He is the most organized and is opening up gates for second life artists. http://toysoldierthor.deviantart.com

Debby: Which other artists are your favorite?

Bianca Xavorin: My idol is Skip Staheli, Toysoldier Thor are the people who have crossed over to both worlds with their art. A great friend and artist, Wheelerwood Oppenwall, we offer support to each other and push to better ourselves.


Debby: Would you like to give us any hint about your future escapades?

Bianca Xavorin: My plans are to move the art into real life. Also I want to get started on Machinima. I use to produce TV in real life and seeing what can be done in second life blows my mind. The artists here are amazing and supportive with each other. Off the record, most of the time I do not put my art up for sale. First it is not what I am here for. And second, I do it  because I love it. I spend over 3 hours painting, it is hard to put a price on that  when people ask me for price sheets. I ask for donations, if I choose to do the shoot. This is because not everyone can afford it. Shamas Maximus was my first client, who commissioned me. He wanted an original that nobody else could have.

Debby: What would you like to tell the young artists and your fans.?

Bianca Xavorin: Windlight, graphic settings are important. But most important is to have fun. I use the Lumipro Camera. I am not sure if you have heard it. When I started using it, my work jumped to another level. Let me show you super fast. I do not use photo studios. I love using the landscapes of  second life.


You can buy the LUMIPro Hud in the market place. The best function is that the photographer gets to control the avatar, even the eyes of the other avatar are straight looking towards the camera. The RGB balls emit light which creates the likely shadow that the photographer is looking for. Along with the wind-light and graphic settings, the photographer may choose to edit a little outside the viewer. The only quotient is that, if you cannot see the shadow without the HUD in your viewer, you will not see the shadow it with HUD too.

Interviewer’s take:

Bianca Xavorin is a humble and friendly person. Her passion can be seen in her works and her down to earth notion of taking challenges. Learning never stops. Her will to push herself towards perfection is an example for us to learn the passion she brings on stage. She says, “My inspiration is my partner Captain Sir Walter Gedenspire. My mentor is Graham Collinson. East Gallery owned by Ernie Farstider gave me my first break and it beats me if I do not create amazing work for him”. When asked about her taste and style in art. She replied, “I like to say I am a Protege’ of Graham Collinson  but have developed into my own style“.

Bianca is the featured artist for next month, June, 2014, for The Paris Metro Show. The show will have opening and closing ceremonies with Live DJs performing at various events during the month. The show honors one artist of second life each month, who have made a difference.

To view her gallery you can visit in world. The following are the links to the second life map:

http://maps.secondlife.com/secondlife/Paris%20Eiffel/120/191/23 – Gedenspire Gallery

http://maps.secondlife.com/secondlife/Paris%20Eiffel/145/173/37 – Paris Eiffel

http://maps.secondlife.com/secondlife/Paris%20Couture/119/29/22 – Paris Metro Couture

*Note: The line in italics are the words of Bianca Xavorin – Gedenspire. The lines have been edited to correct the grammar only.

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Shopping Time! ~Group Gifts

Shopping time! Men and women alike, everyone likes to shop. Frankly, after all the holiday celebrations, I am broke.  So, here are few options to have fun shopping in Second Life without spending a penny.

  • Freebies
  • Lucky Chairs/ Boards
  • Scratch and Win Boards
  • Hunts
  • Group Gifts
Dollarbies and items worth L$10 are also an option. But, I don’t even have that much, so what do I do?
Freebies? No, they are not usually quality clothes. I am bad at hunts. So, I went out hunting for Group Gifts. Many famous designers offer group gifts which are quality items. A few give out gifts every month. So, why not grab them? Although it’s a few days since New Year, there are few shops in Second Life offering New Year gifts.

The following groups are free to join. At a few of these places you will also find hunt items, lucky chairs, scratch and win boards and “Gacha” items.

Here are the landmarks where you will find the Group Joiner and the Group Gifts:

Some of the most popular places for both men and women are:

Other places include (Women )
For Clothing (in alphabetical order):

For Lingerie

Are group gifts only for those who are looking for free stuff?  No.  they are for everyone. It is a designer’s gift for being brand loyal.

 For men and women:
If you want to be updated about various group gifts join the following groups:
  • women stuff
  • men stuff
  • Top Designers
  • * Group Gifts *
  • Fashioncentric –  (fb pageGet the Free Hud
  • The Liason Update group
I hope this blog was informative enough and gives you lots of places to visit and to have fun while shopping with friends.
Any more info you want to add you are most welcome. There is always room for improvement.

*There are many more you can always search for them.

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Copyright your Virtual Creations

A few weeks back, there was a conference held at Second Life about the expansion of the gaming experience of users to other virtual worlds as well, like InWorldz. During the talk, there was an issue discussed regarding owning your own virtual work. This topic has been talked about and debated on for the last few months. After a lot of introspection, this is what I found. If you want to preserve your work as your own, get it copyrighted or DMCA approved.

Copyrighting originally was on tangible things.  Later even photographs were included in the list of things that could be copyrighted. Since the emergence of computer generated works to imitate reality has become a trend in not only the gaming industry but also education, research, military etc., the governments are actively amending their country’s Copyright Act(s).

Today, you can have the ownership and copyright your blog, website, 3D objects, works or worlds. Although there are still issues to be handled like:  if you create virtual reality using programs and it is so close to the actual reality, i.e., “fact,” then how do you determine or copyright the work which is a representation of fact. Read more about such issues in a detailed article on Computer Law.

 History of Copyright

I could give you a brief history, but its better if you would read the following links:

The discussion on issues to be considered in copyrights has been going on since last century, which can be dated back near to the year 1886.
So, the important question is How do you get your works Copyrighted?
The best way to register is by visiting the website. Copyrighting here is free. Yes, you read it right — free. If you want to get the Pro package and avail more benefits, it will cost you $10 per month or $100 per year. This enables you to track down the websites that have copied your items. And they will help you take them down once you file a report. Visit the website for more information.
  • The other way is to copyright your work in your country. As I am from India, this is the site to register for Copyright. You can search for your country in the same way, as well as through the list of countries in the Berne Convention
Why copyrighting?
It is your choice to copyright your work. With the proliferation of copybots (programs that can copy your creation) and the issue of claiming your work as your own, copyrighting seems to be the only way. It might not mean much to the end users, but this is for the designers and creators who have given their time, energy and money to build something new.
I hope this was helpful to all those people who were wondering what would happen to their creations after the change in TOS of Second Life. As a writer, I would suggest all the designers to expand their horizon to other gaming platforms or virtual worlds and get your stuff DMCA approved.

xmas

Celebrating 100 Years of Hope with RFL Christmas Expo

Irrespective of where you are around the globe, in our minds we all know that the holiday season has just begun. The symmetrical snow flakes falling on the Christmas tree reminds us that it is time for warm celebrations and to give gifts. Children wait eagerly for presents while elders wait for the family gatherings. Peace, white and warmth seem to surround us. One of Second Life’s ways of celebrating the lavish holiday season is with the Christmas Expo  supporting the Relay for Life.

What is Relay for Life?

It is a nationwide program supported by American Cancer Society. Around 4 million people have come forward to donate funds for the treatment of patients and continued research for a cure . The society gives awards to people who donate their support. Continue reading

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Burn2 and Burning Man – What is it all about?

Many of you have probably heard about Burning Man or Burn2 and I bet quite a few of you wonder what it really is. I know I did, so I did some research into this event.

Burning Man is an annual festival held in the Black Rock Desert, a 40 square mile area of dry mud surrounded by mountains. Due to the harsh environment, the participants needs to be able to survive. They need to know how to survive in a hot arid environment, they need enough water and food to survive, but Burning Man is not about survival.

Since it is a festival, they also need to make room in their packing for party food, drinks, music, entertainment and festive clothing. Many even make room for entire buildings, right there in their back packs.

The main event, as the title of the festival suggests, is the burning of a wooden figure in the shape of a man. This was started in 1986 when two men, Larry Harvey and Jerry James, brought an 8-foot statue of a man made out of scrap wood to a beach and set fire to it. It got the attention of people around them and a small crowd formed to watch the man burn. Out of nowhere, the crowd began to “give into the burning man”, one person performed an act of kindness towards the man, another picked up his guitar and made up a song on the spot about the fire and soon they had a party going around the burning man.

The next year, the duo repeated the burning on the same date as the year before and this time they brought a much larger wooden man to burn. The crowd was larger this time, but the response was the same. They repeated the event every year, same spot, same date and it became a cultural event. That didn’t last forever thou.

In 1990, the crowd reached several thousands of people and police was called to the beach because the beach could not hold all of them and it became a hazard. This is when Michael Michael and John Law stepped in. They rescued the statue from the San Francisco beach and hauled it to the Black Rock Desert. When people came up in their cars to join the festivities, Michael Michael drew a line in the sand and proclaimed that whoever crossed that line would be forever changed.

All of this helped form what is today the 10 principles of the Burning Man. These principles are known by all participants of the burning culture and adhered not only during the now weeklong event, but through their whole lives. Over 50 000 participants braves the desert each year to build a town around the Man and party for a week, yet the day after the festivities, not a speck of dust shows that anyone had been there.

The 10 Principles:
  1. Radical Inclusion
    Anyone may be a part of Burning Man. We welcome and respect the stranger. No prerequisites exist for participation in our community.
  2. Gifting
    Burning Man is devoted to acts of gift giving. The value of a gift is unconditional. Gifting does not contemplate a return or an exchange for something of equal value.
  3. Decommodification
    In order to preserve the spirit of gifting, our community seeks to create social environments that are unmediated by commercial sponsorships, transactions, or advertising. We stand ready to protect our culture from such exploitation. We resist the substitution of consumption for participatory experience.
  4. Radical Self-reliance
    Burning Man encourages the individual to discover, exercise and rely on his or her inner resources.
  5. Radical Self-expression
    Radical self-expression arises from the unique gifts of the individual. No one other than the individual or a collaborating group can determine its content. It is offered as a gift to others. In this spirit, the giver should respect the rights and liberties of the recipient.
  6. Communal Effort
    Our community values creative cooperation and collaboration. We strive to produce, promote and protect social networks, public spaces, works of art, and methods of communication that support such interaction.
  7. Civic Responsibility
    We value civil society. Community members who organize events should assume responsibility for public welfare and endeavor to communicate civic responsibilities to participants. They must also assume responsibility for conducting events in accordance with local, state and federal laws.
  8. Leaving No Trace
    Our community respects the environment. We are committed to leaving no physical trace of our activities wherever we gather. We clean up after ourselves and endeavor, whenever possible, to leave such places in a better state than when we found them.
  9. Participation
    Our community is committed to a radically participatory ethic. We believe that transformative change, whether in the individual or in society, can occur only through the medium of deeply personal participation. We achieve being through doing. Everyone is invited to work. Everyone is invited to play. We make the world real through actions that open the heart.
  10. Immediacy
    Immediate experience is, in many ways, the most important touchstone of value in our culture. We seek to overcome barriers that stand between us and a recognition of our inner selves, the reality of those around us, participation in society, and contact with a natural world exceeding human powers. No idea can substitute for this experience.

How does this translate into Burn2 and Second Life?

In 2003 a small corporation formed to create a virtual world. This corporation is today known as Linden Lab and the world is Second Life. Many of the “Lindens” (employees of Linden Lab) were Burning Man regulars, but the development of Second Life prevented them from going to the event. Phoenix Linden asked the Burning Man organizers for permission to recreate the events in a virtual format and they built a digital replica of the Man and “burned” it in Second Life.

Over the years, several different Lindens have helped facilitate Burn2, but in 2007 the whole company was too busy with new developments to take care of the event, so private interests took over from there. The new organizers had never been to a real burning and only had previous Burn2’s to go by along with the principles, so they decided to stick as close to the 10 principles as they could.

Concerns arose about how the events would be portrayed in the future and how well the principles would hold without official backing, so Everett Linden, the head of Community Initiatives and experienced burner, hired Dusty Udal, one of the worlds most experienced burners, to make sure the events held true to the real Burning Man.

In 2010 Linden Lab suffered from some downsizing and the partnership between Linden Lab and Burning Man was dissolved, but on friendly terms. From that moment and still today, Burn2 has been in the care of the real life Burning Man organizers, to ensure that the events mirrors those of the real life burnings as closely as possible.

These organisational shifts also mirrors the real life shifts, as Burning Man underwent similar organisational shifts in its youth, until it found the stable organization it has today.

Burn2 will be held from October 19th to October 27th this year. If you are interested about the events or would like to participate, you can check out their website for more information.

Virgil

The Torch Book Spotlight: Virgil

Another week under the spotlight and we’ve found an amazing Kickstarter project. Virgil is a graphic novel that tells the story of a gay Jamaican police officer ( the title character) who, along with his lover, is beaten,  and banished. Virgil decides to take revenge against those that did this to him.

It is no mystery that Jamaica isn’t the most tolerant place when it comes to homosexuality. So imagine my surprise when I found the kickstarter page for Steve Orlando’s graphic novel. It seems like an interesting idea. Steve Orlando, the head writer for Virgil, states on their page,:

“Believe it or not, VIRGIL began with the announcement of Archie’s Kevin Keller. Here was a classic genre (what’s more dogmatic a book than Archie, unchanged for decades!), infused with a queer storyline. Its nonchalance was powerful. This wasn’t a fetishized lifestyle, it was daring in its normalcy, the ultimate lack of taboo.  As Django was a blaxploitation throwback, this would be exploitation for the LGBTQ community. With the anti-gay violence in Jamaica largely unknown, I knew where to set my book- a place commonly thought of as a vacation paradise, with an unexplored underbelly.” Continue reading

Virtual Ryukyu Presents Spring Festival

Virtual Ryukyu will be celebrating spring by hosting a Spring festival at their sim this Saturday, May 16th 20113.

To celebrate they will behaving several contests, musical sets and a Spring day Hunt.

SF Poster

Virtual Ryukyu is a Japanese themed sim in Second Life based on the Ryukyu islaand, now called Okinawa, in Japan.

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Tribute City Fashion Show 2013

Contact
Ava Jharmin
Jessii2009 Warrhol
Tribute City Fashion Week 2013
Tribute City and L’Amour  Management are pleased to announce Tribute City Fashion Week! The event will show off the best spring and summer fashions from some of your favorite designers in Second Life! The theme for the show is “April Showers Bring May Flowers”.
This show will feature and showcase designers who will present their modern, spring, and summer creations and accessories. In addition to the show, other festivities will include both a kick off and closing event and other entertainment.
Designers currently scheduled to present at the show include Allure, Evolve, Faboo, Flowerdreams, K-Code, Poposity, Shey, Syl’s, and Xen’s Hats.
Designers will be in Tribute City, from May 31, 2013 to June 9, 2013, to present their modern, spring, and summer creations.
L’Amour Management is owned and operated by Ava Jhamin.  Ms. Jahmin has vast knowledge not only as model, but also Model Coordinator, Producer, and Director. Tribute City is a very busy shopping and entertainment sim in Second Life. The sim has an Italian influence and boasts 5 club venues, various shops, and monthly events and contests. Tribute City is owned and operated by Jessii2009 Warrhol.
For more information about this event, please contact either Ava Jhamin or Jessii2009 Warrhol in Second Life.
Garden Of Dreams

Spring Days 4: The Forests of Second Life

When sims on Second Life are born, they are one of two things a desert and a grassland island, Residents who love nature preserve their sims natural look from time to time, creative, amazing sims that are perfect for photography and relaxation.

 Second Life several amazing nature sims for you to visit.

Taiga

Tagia is a beautiful quiet peaceful forest found on the Tagia Awesome sim. Based on the Siberian taiga. The Stream Plays: 24/f smooth pop music.
Features: Beautiful Lake, an air ship to relax on, bike rides around the sim. Interactive relaxation spots, A cottage opened to visitors.Visitors can also go jet skiing on the lake as well as have a nice nature walk through the woods.

Garden Of Dreams

Garden of Dreams is a beautifully magical sim is lined with large trees., made to bring lovers together.
Stream playing: Romantic, classical , new age music.
Features: Interactive boards on landing spot for visitors to explore, such as vendors a store and teleport used to visit different parts of the sim.

 

A Forest close to our hearts is from the Isle of Dee, the forest is not only beautiful but is home to a race of beings called the Wylds, they aren’t too friendly about strangers wondering into their Forest. Nevertheless it’s a beautiful and peaceful place, well until you venture in there.

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A little friend from the Forests of Dee.

Happy Exploring.