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Behind the Scenes ~ Bianca Xavorin

Art, the creative involvement of people viewing life from a different vantage point. It is to portray the outburst of feelings in an act such as dance or music or on a piece of paper or in capturing the moment. Each piece of art conveys unique meanings to each observer. The beauty amplifies when the two ends of the thread, that is, the creator and observer, are tied firmly.

The virtual worlds enhances the environment of art like the care needed for a plant to grow. Among the few famous artists, Bianca Xavorin is a name often talked about. I had the privilege of knowing her closely. Bianca Xavorin grew up in the suburbs of Philadelphia in a very happy home, filled with music, laughter and oodles of love.  She studied at The Philadelphia college of art, Chester County Yellow Springs Studio. Other studies in the arts include 12 years of Piano and extensive study in Dance. She is always up for a challenge in the world of art. You may contact her in world or through the social networking site, called Facebook.

She says, “My goal is to create a picture that captures a subjects soul, tells a story, and emulates a feeling. Creating special sets from scratch is a passion for me. Ripping apart my sim is nothing new to create the perfect atmosphere. By the way, I have a craving for happiness. I hope it is contagious.

Her work of art can be viewed in the links below:

Her upcoming show at the gallery this weekend is themed as “Gods and Warriors”. 

From the mists of myth and legend, Bianca Xavorin conjures the spirits of Gods, heroes and warriors and restores them to life. Once more, they tread the earth to perform mighty deeds of power and daring.

Be in awe of the beauty of their weapons, the cunning of their Armour and the birthmarks on their skins. To visit The Gallery Mexico click here to teleport to the second life map.

The first interview that Bianca Xavorin gave can be viewed in the The Spotlight For You ~ Bianca Xavorin Gedenspire Taking the opportunity given by Shammas Maximus, I had he honor to interview Bianca.

Debby: How long have been an artist?

Bianca Xavorin: I have been since around 2012 in Second Life. With my SL work, I would say around 2012. I liked everyone who took pictures, but I did not get into art until Graham Collinson started to teach me. I came here to learn video aka Machinima. Then I realized I needed to learn the basics. Lighting is a very powerful thing. I did not know how to use it.

Debby: Do you think the real life artists draw inspiration from second life or vice versa?

Bianca Xavorin: You know there is something funny with that. There is an unsaid battle in Second Life with artists, real life vs second life. Some real life artists feel what we do is not art. I feel we are all artists. What I learned in real life art school and college is still the base. I use it for my art. So, to answer your question, yes I think the inspiration comes from both worlds. 

Debby: How much exposure or success rate can real life artists have if they portray in virtual worlds?

Bianca Xavorin: I can give you names of those artists, so you can ask them yourself. One such artist is Indea Vaher, wonderful woman. She was the featured artist at The Paris Metro last month. She has a website with her works. Click here.

Debby: Every art tells something. Has there been any work of yours that has been described in a different way other than the way you thought it to be?

Bianca Xavorin: Oh yes, let me find it, it was this morning. oh oops it was in local chat. Anyways, another artist, Boris Twist said my work looks like real life paintings. On facebook there have been some quotes that humble me. I think the biggest one that stays with me is the one Ernie wrote.

“Sometimes you can feel the meaning, the longing, the wistful beauty sought by an artist. At those times you can be sure you are in the presence of truth.  You wish you could express yourself as well. Here is a woman with the courage to reveal her inner being … and her dreams. Love is here, and the eternal loneliness, too.” ~ Ernie Farstrider

“The portraits she creates have such vibrancy and vividness. Lighting just adds to the effect and softens the figures and faces of her subject matter.” ~ Lady Victoria Lenoirre – Editor at BOSL Editor in Chief, CEO & Founder at Artech Musings and Writer for UWA and BOSL. at Second Life

 “Bianca’s portraiture is deeply emotional. If the eyes are the windows to the soul then the camera is the channel by which we can venture in. In Bianca’s capable hands, the camera is ruled with a silken glove.” ~ Kylie Angel (kylie.sabra): *The Rose Gallery*  “Optimum Exposure”

“Erotic art is the age-old depiction of the delights of earthly, carnal love. Bianca Xavorin brings a fresh and probing eye to to this celebrated tradition. She goes beyond titillation or reportage to create intimate portraits of a shared fantasy world. Here is an artist showing us what she finds beautiful, tender, and tantalizing.” ~ Captain Sir Walter Gedenspire

Debby: Do you showcase your works in any other virtual worlds? If so which are they?

Bianca Xavorin: Yes, Inworldz. There is a little art community there made of brownstones. I joined the community since the Holidays. I was asked to come there. Actually my sister, Lora aka Lyrical helped me get started.

Debby: If an artist is successful in virtual world, how much success do you think they can expect in real world? Have you thought of doing a real life show?

Bianca Xavorin: I have transferred some of my art onto canvas. I have sold some SL prints. There is a web site I am in the process of putting together that other second life artist can use to sell their art. Let me get you the link. Handing you this link to Toy’s page. He is the most organized and is opening up gates for second life artists.

Debby: Which other artists are your favorite?

Bianca Xavorin: My idol is Skip Staheli, Toysoldier Thor are the people who have crossed over to both worlds with their art. A great friend and artist, Wheelerwood Oppenwall, we offer support to each other and push to better ourselves.

Debby: Would you like to give us any hint about your future escapades?

Bianca Xavorin: My plans are to move the art into real life. Also I want to get started on Machinima. I use to produce TV in real life and seeing what can be done in second life blows my mind. The artists here are amazing and supportive with each other. Off the record, most of the time I do not put my art up for sale. First it is not what I am here for. And second, I do it  because I love it. I spend over 3 hours painting, it is hard to put a price on that  when people ask me for price sheets. I ask for donations, if I choose to do the shoot. This is because not everyone can afford it. Shamas Maximus was my first client, who commissioned me. He wanted an original that nobody else could have.

Debby: What would you like to tell the young artists and your fans.?

Bianca Xavorin: Windlight, graphic settings are important. But most important is to have fun. I use the Lumipro Camera. I am not sure if you have heard it. When I started using it, my work jumped to another level. Let me show you super fast. I do not use photo studios. I love using the landscapes of  second life.

You can buy the LUMIPro Hud in the market place. The best function is that the photographer gets to control the avatar, even the eyes of the other avatar are straight looking towards the camera. The RGB balls emit light which creates the likely shadow that the photographer is looking for. Along with the wind-light and graphic settings, the photographer may choose to edit a little outside the viewer. The only quotient is that, if you cannot see the shadow without the HUD in your viewer, you will not see the shadow it with HUD too.

Interviewer’s take:

Bianca Xavorin is a humble and friendly person. Her passion can be seen in her works and her down to earth notion of taking challenges. Learning never stops. Her will to push herself towards perfection is an example for us to learn the passion she brings on stage. She says, “My inspiration is my partner Captain Sir Walter Gedenspire. My mentor is Graham Collinson. East Gallery owned by Ernie Farstider gave me my first break and it beats me if I do not create amazing work for him”. When asked about her taste and style in art. She replied, “I like to say I am a Protege’ of Graham Collinson  but have developed into my own style“.

Bianca is the featured artist for next month, June, 2014, for The Paris Metro Show. The show will have opening and closing ceremonies with Live DJs performing at various events during the month. The show honors one artist of second life each month, who have made a difference.

To view her gallery you can visit in world. The following are the links to the second life map: - Gedenspire Gallery - Paris Eiffel - Paris Metro Couture

*Note: The line in italics are the words of Bianca Xavorin – Gedenspire. The lines have been edited to correct the grammar only.

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SL feature image

Inspiring You ~ Part II

In the last part I talked about my favorite photographers in Virtual Worlds. And I also said that I would give you a few tips. Few of my photographs can be seen in my flicker account. I have been reading through a lot of articles to edit the photographs. The good thing about learning to edit is, not only can you do it with your virtual world pictures but also your real life pictures.

Few months back, I had written articles about how to take a good shot in Second Life and also tried a little bit of editing. At that time however, I seemed to be a noob. You may look through the articles here to get a reasonably good shot will explain the technical aspects of windlight settings, graphics settings and the advance settings.

I have already suggested that being good at photoshop or gimp is good for editing purpose. So, what if you want to do a quick editing online. For this purpose I use Pixlr and Picmonkey. They are almost free editing tools. Pixlr is very similar to photoshop. The only difference I have come across is it does not have a pen tool. I use Pixlr for cutting the picture and then the Picmonkey to add effects.

What tips I follow?

Since I mostly edit the pictures so that I can offer the customers a custom or a thematic background. Here are a few tips I follow while taking a snapshot:

  •  Take pictures in white background. That way it is easier to cut the images.
  • While you take pictures change the graphics in the preference window to Ultra High to get a better quality.
  • Remember your angle. Make sure you are avoiding all visible glitches as much as you can.
  • Take the snapshot of the best position according to you. Before taking a picture, you must have an idea of what you are wanting to capture. Is the face for important or the background? Are you capturing an emotion or a pose? Make sure your camera looks from your eyes.
  • Make a folder for all your snapshots so that once the final edit is done you can delete the others.
  • When you save the snapshot, make sure it is at least 1600 X 1200 pixels in size or larger.
The following are the tips to edit:

Continue reading

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Inspiring You ~ Part I

There are two things in-world that are most famous. One is fashion and the other is photography. Both can come either free or with a fee. Either ways, these both are loved by every resident in-world even if he or she denies it. Recently, I have developed a taste of photography among other things. Yesterday I was talking to one of the admirers of my work,  !mag!nat!on Photo Studiosand he asked me about my inspirations. So, this blog goes out to him and all the photographers who wants to be inspired.

There are few people who have a great collection in photography. An thankfully, I have them all either on flicker o facebook. As  almost all residents have a both the accounts to connect for business and to make friends in the in-world community.

The following list in not on the basis on my preferences.

Goodnight Photography

Goodnight Photography

Continue reading

mantra to prevent cancer

Why I Relay and why should You?

With the RFL Fever going on, this time I will take a leap towards another direction and talk about Cancer.  You all know about cancer and RFL.  I have written articles in the past, if you wish to read type, “RFL or Cancer” in the search box on this site. Whenever I talk about cancer, people ask me a few common questions.


What is Cancer?

Cancer - An abnormal  growth of cells in a certain body part.

Types of Cancer - Cancer can affect any part of the body, i.e, bladder, brain, breast, cervical etc. Types of Cancer also includes Colorectal Cancer, Lung Cancer, Melanoma, Ovarian Cancer, Pancreatic Cancer, Prostrate Cancer, Non-Hodgkin’s Lymphoma etc. and other list of cancer types.

Symptoms - Unusual Lump in body, persistent sore or ulcer, persistent cough or hoarseness, change in mole of skin, change in bowel habits, unexplained pain, weight loss, sweats at night, tiredness or fatigue, rash or unusual textures on skin, abdominal pain, abnormal bleeding, difficulty in swallowing, difficulty in urine.


Why I relay?

During the last few days, I was away to visit my uncle (mother’s elder brother), stage IV cancer. He has been given chemotherapy for about a year. The environment in our family is gloomy since the time the therapy stopped. Which means that it is just a matter of few months. At the same time my first cousin sister (uncle’s daughter) was expecting.  After the baby was born, the environment changed.

The baby brought a positive energy among everyone. My uncle started spending more time with the baby. In the last few days he was standing up and walking again, doing his own chores.


My point is death is inevitable. We all have to face it one day with or without pain. But, the time when someone close to you is slipping away in front of your eyes and you can not do anything about it, is the worst feeling ever in human life. The days when we were just sitting by the bed and hope fluttered away. When the heart tore apart yet the tears didn’t roll down. When each member of the family used to escape to washroom to cry in deep sorrow.

Death at that time was not coming for just the patient but to the whole family.

With the baby born, her smile, her cry everything about the baby changed the atmosphere. There was a hint of smile in everyone’s face. Smiles and laughter recovered my uncle. There was hope in the heart.


What is the Mantra?

Mantra for Family

Find reasons to keep encouraging the affected to live. Only hope can bring life.


Mantra for Survival

Since the older generations we have been hearing from our grand parents that

Had we lived by the mantra, the ratio of survivors could have been more.

Do you Relay? If yes, why do you Relay? Share your stories in the comments section.


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InWorldz ~ V R 5

We are five years old. It calls for Grand Celebrations.

Its the fifth birthday for InWorldz and we will celebrate it in the month of April. The celebrations will be over a wide area.

What are events?

 The following are the Sim number and their respective events.

  1. Fashion Shows, Runway and Fashion Shops
  2. Other contests like Cake making, Crazy party hat, Crazy vehicle
  3. Contest for Fantasy Builds
  4. Contest for Home Builds
  5. Contest for Business Builds
  6. Oceanscape for Roleplay
  7. Water sim to reduce lag
  8. Water sim to reduce lag
  9. Water sim to reduce lag Continue reading

Hunting Season in Valentine Month

The valentine month, or the ‘lovey-dovey’ month, has come again. It is the time that we love to buy gifts for our valentines or dress up in our special new outfits to impress them. This February, 2014, Second Life and InWorldz have a lot of hunts where you can participate and win many cool things.

List of Hunts with Valentines Theme at

Second Life are as follows:

  • Carrie’s Lingerie Crazy Heart Hunt (31st Jan to 14th Feb, 2014)

Organizers: Carrie Bridger

Aim: Find 6 crazy hearts to win Valentine Haley or Valentine Lounge set. Continue reading


Easy to Understand~ HUDs

One of our dear readers asked the most interesting question:

 “What are huds and kits?”

 It’s been a week since I have been working around to explain huds and kits. So, this time I will be talking about HUD or Head Up Display or Heads Up Display


The most simple way to understand a HUD is that it is something like “Google Glasses” in a Virtual World. The viewer is the world that you see through your eyes. The HUD just makes your life easier.

Why is it used?

 If you play inside virtual worlds, you would know that there are some things like the skin, shape, a few jewelry items that are your favorites and portray your personality. You would never want to remove them. And there are some things like the clothing: pants, shirt, jacket, skirt, hair (colors) etc. that you wish you would not have to take off and find a new color/pattern to wear everyday. That is when the texturing HUD helps us, i.e., for customers as well as for the builders. 

What are the uses?

 There are various kinds of HUDs specific to their own function. Among the whole lot, a few are:

  • Texturing for clothes,shoes and hair
  • Teleporting
  • Combat System
  • Using automotive
  • Role Plays
  • Access to Community
  • Turn pages of Book or Magazine
  • Assist Party Greeters or Organizers
  • Play sound or gesture in local or private chat
  • Play animation

I never knew I had so many HUDs in my Inventory. Word of Caution: Never wear too many or else be ready to face lag.

The possibilities are innumerable. The above are the broad aspects. Knowingly or unknowingly we wear many HUDs. Like the Bloodlines HUD, Gor HUD, Xcite HUD, Life Sim HUD etc. These days with the introduction of mesh, designers sell their products with texture HUDs. 

What is a HUD?

It is an object that has X, Y and Z axis in the virtual world. But when it is worn by an avatar, it seems like a flat 2D object which can be moved around the screen on X and Y axis and is visible to only that particular person. It is a script that allows the user to function easily without having to search through their overflowing Inventory.

How to use a HUD?

For a user, it’s nothing like Rocket Science. Normally, HUDs come with Notecards which explain how to use stuff. However, they are self explanatory. To choose a texture, click on the colors and wait a few moments for it to render (appear). Similarly, to choose a gesture, page, size, height, location, etc., just click on your choice to select and let the magic happen.

Can everyone create HUD?

 Yes, you can with little bit of scripting or programming knowledge. So, what if you do not have this knowledge?  You can either hire a script writer or refer to the LSL script Library for help. The best possible place to look for a script writer is to post it in communities. A script writer may charge around L$6,000 for a simple book HUD (full permissions, i.e., copy, modify, transfer).

How can I create a HUD?

If you are a script writer it’s pretty easy. However, I assume since you are reading this you are not a Pro. I would personally suggest you to refer to LSL Library as I already recommended. Then join the Builders Brewery Group in Second Life.  The members there are impromptu and very helpful. Better still, take classes. Builders Brewery offers free classes. There are other building communities like the Hippo who also provide the same services. Tutorials can be found on YouTube. And do not forget a little more research always helps to get the finishing touch.

A few links to help:

I hope this article was helpful. I have tried my best to explain the concept of HUD in the simplest, best possible way. Your views and add-on’s are most welcome. You will see more about kits next week on Wednesday, 22nd Jan, 2014.

Tranquility Dexler

Meet the Developer: Tranquility Dexler, co-owner of InWorldz

We had a chance to talk to one of the owners of InWorldz, the software architect Tranquility Dexler. Dexler plans and executes the software side of InWorldz; everything that has to do with the software behind the grid goes through him. To help him, he has a lot of contractors, employees and volunteers, all dedicated to make InWorldz the best experience you can possibly have. If something goes wrong, Dexler or anyone on his team will be right on it, hunt down the problem and fix it as soon as possible.

Dexler started, as many others, in Second Life. He was building and exploring the grid, when one day…

“One of my contacts there let me know that there was a grid that needed some help with getting things working right on an Opensim based grid. I hung out a lot in what was at that time the IBM sandbox. I took a look over here and got to know the other founders. I had always known that I wanted to get into games and 3d simulations. I found out they were really nice people and great to work with so I started doing some volunteer work around March of 2010. I think that was when I officially became the third founder here after much work getting groups and some other things working.”

Here is the interview we had with him

The regions offer 45,000 prims, which is more than most of the virtual worlds. Is there any specific reason for this number?

45,000 was the default (I believe) when we started with Opensim 0.6.5 So what we did was optimize our code around this number to make sure that we could sustain high server-side performance with this number. We built the software into the limit that was originally set by opensim and made sure in our case that 45,000 was more than just a marketing objective, but an achievable technical goal as well.
When we first rolled the grid out. that 45,000 number caused a lot of headaches, and we kept pounding at the software until it became stable with fully loaded regions with lots of scripts and a lot of avatars.
Because we worked with that number rather than compromising, we now have a very memory and CPU efficient simulator that allows us to provide cost effective regions to people and still provide us with the income for staff and contractors to keep InWorldz moving forward.” Continue reading

SL-IW The Committee

The Day Second Life Met inWorldz

On November 30 2013, the barrier between Virtual Worlds were broken when the residents of both Second life and InWorldz met for a discussion. The topics ranged from DCMA, copyrighting, the growth of inWorldz, the Second Life TOS and griefing that inWorldz might face with the growth of its users.

SL-IW Sign

The event was informative and shed light on the problems both grids faced with their rapid growth. The three topics that took form were  copyrighting and DMCA, with a lot of content creators concerned about their rights within the virtual settings. Another was the laws against gambling and why Second Life and inWorldz must follow them, and finally the ‘rivalry’  between Second Life and inWorldz users.

If you are interested in seeing the discussion,  check out the link below


The Haunting of Sec-..InWorldz is Coming….: The Victorian Haunted Museum

Is there nothing more chilling than a Museum? There is something a little off about all those old relics in one place. Your little imagination can run wild as you think about the deadly history of these…objects.

Then again, there is always the running scare of what happens in a museum when you aren’t around.

This haunting comes from the virtual world of InWorldz; you might say that Second Life is its evil twin.

By the way, if you do choose to visit Museum, try not to draw attention to yourself.  The statues at the entrance don’t look very friendly…

And, I assure you, they can see everything you do . . .